Heres a game I made for the Oculus Rift with my colleagues at DAN.

http://thehungergame.com.au/

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Video  —  Posted: September 19, 2013 in Ableton Live, C#, Electronic, Game, Music, Software, Unity 3D
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Cute Redhead

Posted: September 19, 2013 in Pen, Visual Art
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Black & White
Colour

“I believe that there are many ways to be creative within the tools that we use.
Even though the tools are the same, there are still many possible outcomes.
The creativity comes from within.
The individual absorbs and consume the world around them, and their sub conscious processes all this.
The sounds you hear in your head.
The things you see with you eyes.
The emotions you feel with your heart.
All that combined with the technical knowledge of music and how to use your instruments, your software, your hardware etc.
Sometimes you have to detach yourself from the world too. Get away from the mainstream.
Sometimes you get caught in the flow and it grabs you and you can’t get away.
Go for a holiday. Live in another country. Listen to music that is nothing like what you normally listen to.
Same as before. Combine existing elements to make something new.
That is the essence of creativity.”

This is the email as is. Stream of consciousness with no editing.

Image

Inspiration from: http://store.goodfuckingdesignadvice.com/product/don-t-fucking-procrastinate-mug-don-t-fucking-procrastinate-mug

Download the Photoshop file here: benxtan – Don’t Fucking Procrastinate.psd

Consumption

Updated my list of things that I am currently consuming.

Link  —  Posted: February 3, 2013 in Life

2012 in review

Posted: December 31, 2012 in General

The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog.

Here’s an excerpt:

600 people reached the top of Mt. Everest in 2012. This blog got about 3,300 views in 2012. If every person who reached the top of Mt. Everest viewed this blog, it would have taken 6 years to get that many views.

Click here to see the complete report.

I was trying out Adobe Edge Animate the other night, and wanted to get a simple walk cycle animation happening.

Sonic sprite sheet

Eventually I decided it was too hard to get something something simple going, and that it wasn’t scalable.  I could get 1 sonic animating, but what if I wanted 100?

So, I decided to do it with with JavaScript instead. After a quick google, and some minor modifications to the code, I created this.

http://benxtan.com/test/sonic/

All The Sonics running across 6 screens.

Features:

  • 100 Sonics running across the screen
  • Each Sonic is running at a randomised speed and frame rate
  • The speed is relative to the frame rate (faster speed = faster frame rate)
  • Also added a MIDI of a song from Green Hill for good measure =)